What is a function in Roblox?
Functions are sets of instructions that can be used multiple times in a script. Once defined, a function can be executed through a command or triggered through an event.
What does local mean in Roblox?
On Roblox, the term “local part” designates a BasePart that is local to one. Player, that is, that can only be seen and interactable by that player.
What is debounce in Lua?
A debounce system is a set of code that keeps a function from running too many times. It comes from the idea of mechanical switch bounce, where a pushed switch bounces and creates multiple signals.
What is Game GetService?
Always use game:GetService(). It’s both possible for developers/scripts to change the names of services, and that a service wont yet be loaded. I personally change the names of ReplicatedStorage and ServerStorage because the full-names of scripts can be cut-off if they’re too long.
What is a LocalScript?
A LocalScript is a Lua source container that runs Lua code on a client connected to a Roblox server. They are used to access client-only objects, such as the player’s Camera . For code run through LocalScripts, the LocalPlayer property of the Players service will return the player whose client is running the script.
How do you use Coroutine on Roblox?
create() . Once created, a coroutine doesn’t begin running until the first call to coroutine. resume() which passes the arguments to the function. This call returns when the function either halts or calls coroutine….Using Coroutines.
Status | Meaning |
---|---|
running | The coroutine is running right now. |
What does GUI mean in Roblox?
Graphical User Interface
A GUI, which stands for Graphical User Interface, is used to display information about the game to the player.
What is Getfenv?
getfenv is used to get the current environment of a function. It returns a table of all the things that function has access to. You can also set the environment of a function to another environment.
What is a debounce?
Electrical contacts in mechanical pushbutton switches often make and break contact several times when the button is first pushed. A debouncing circuit removes the resulting ripple signal, and provides a clean transition at its output.